With the spinoff series Battlefield: Bad Company, DICE for the first time bolstered the massive multiplayer offering with a strong single player campaign. It is here that players made their first acquaintance with the motley crew from B Company.
Building the new game engine Frostbite from the ground up, Battlefield: Bad Company featured the series’ trademark sandbox gameplay in a universe where almost everything is destructible. The ever-changing battlefield forced players, team mates and enemies to react accordingly and use destruction in a tactical manner.
Ready and eager to deliver Battlefield to an ever growing audience, this would be the last game in the series that was not developed as a true multi-platform release.