Battlefield 3 Blog
Find all of the announcements, news and special features for DICE's upcoming cutting-edge shooter right here on the Battlefield 3 blog page.
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Part III in a behind the scenes series on Battlefield 3: Back to Karkand
We've covered off two of the maps in the pre-order bonus Battlefield 3: Back to Karkand. Today, we have some early concepts from the two remaining maps for you, as well as some clarification on how to get your hands on them. Read on.Battlefield 3: Back to Karkand contains four classic Battlefield maps reimagined with the power of the new Frostbite 2 game engine. We've covered off Strike at Karkand and Wake Island in our previous blog posts, which leaves Gulf of Oman and Sharqi Peninsula.
Below, you can see some very early concept art that we designed here at DICE to get a feel for what these new versions could feel like. Don't read too much into them, though, as concept art will never be proof of features, content, or even final visual design.
By the way, there's absolutely no way you can pre-order Battlefield 3 and not end up with the Limited Edition. Battlefield 3: Limited Edition in turn entitles you to the expansion pack Battlefield 3: Back to Karkand once it is released (after launch, date to be confirmed). If you pre-order, this bonus content will be yours at no extra charge. If you do not pre-order, you will still be able to buy it when it is released (price to be confirmed). The goal from the separate development team beind it is to make it every bit as ambitious and full of content as Battlefield: Bad Company 2 Vietnam. Nearer the launch of the base game, we will be able to show you just what that means.
On another note, if you want a chance to play on three of these classic Battlefield maps (namely Strike at Karkand, Gulf of Oman, and Sharqi Island), they are all available in the excellent Battlefield Play4Free.
Stay tuned for more details on Back to Karkand.
For more information on Battlefield 3, visit the Official Site.
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Previously by This Author
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Battlefield 3 - Inside DICE: Tweets from the Battlefield
Alan Kertz is the Core Gameplay Designer behind a lot of great in-depth blog posts published here at the Battlefield Blog. In this episode of “Inside DICE”, he takes a handful of your most tweeted questions and answers them personally.
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Battlefield 3 - Inside DICE Accessorise It: Finding the Perfect Setup to Fit Your Playstyle
In this episode of “Inside DICE”, Core Gameplay Designer Alan Kertz returns with an in-depth look at how we balance and rebalance the game after launch. He will also help you realise some of the most significant changes in how the different accessories in Battlefield 3™ are tweaked in the latest patch – and how you can experiment to find a new and perfect setup to fit your personal play style.
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Battlefield 3: Close Quarters Donya Fortress Gameplay Trailer
Our second gameplay trailer from the upcoming expansion pack Battlefield 3™: Close Quarters showcases the map Donya Fortress in all its destructive glory.
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