The second wave of Battlefield 1 Turning Tides is here! Fight alongside the formidable German fleet or test your mettle among the British Royal Marines in dramatic naval clashes. Opposing armadas struggle to gain the upper hand to exhibit supremacy over the high seas.
Battlefield 1 Turning Tides – North Sea is bringing new maps, the fearsome C-Class Airship, and continued improvements to Battlefield 1. We hope you enjoy taking command of the sea, air, and land in the battles that turned the tides of war. Available to Battlefield 1 Premium Pass owners* and owners of Battlefield 1 Turning Tides.
*Battlefield 1 Premium Pass and Battlefield 1 Revolution owners will be able to access Battlefield 1 Turning Tides with a two-week early access. The Battlefield 1 Turning Tides update is a required download for all Battlefield 1 players to play online. This has several benefits, including that players who don’t yet own the expansion will be able to watch Battlefield 1 Turning Tides matches through Spectator Mode and will be able to experience the new maps via Battlefield 1 Premium Trials or Battlefield 1 Premium Friends when they are active.
This is Battlefield 1’s quintessential naval map. With its immense scale and focus on vehicular combat, it’s ideal for Conquest Assault, the only game mode available on this map.
This is the first naval battle of the Great War, where the British Royal Marines commenced a surprise attack against the German navy. Attackers speed to the red cliffs and rocky shores to gain ground, where infantry can use large rocks and dunes as cover from battleship shelling. Control Bunker Beach and you’ll have access to a battery cannon to defend against the onslaught. Take cover behind the rocky wave breaker wall to safely engage the enemy beyond the sinking cruiser, as they take a foothold on the nearby Düne island. Finally, assert your dominance in the first ever Battlefield 1 Dreadnought vs. Dreadnought battle.
Under the veil of night, British troops reinforce the treacherous raid on the Belgian port of Bruges-Zeebrugge. Join the concentrated battle as the British Royal Marines wrestle to possess the German controlled, concrete mole. Advance past the war-torn breach toward the heavily guarded submarine pen. Utilize the dock openings to gain access and overcome the enemy. Torpedo boats, planes, L-Class Destroyers, Dreadnoughts, and the menacing C-Class Airship battle for control around the port. Be mindful, as infantry soldiers fight back with the anti-aircraft guns placed along the coastal wall and battery cannons that are lining the nearby beach at the base of the mole.
The all-new C-Class Airship is equipped with 4 seats and 2 package loadouts. Pilots can deliver an immense payload of artillery and bombs, as they navigate the skies. Front gunners are equipped with a 76mm cannon, while rear gunners provide support with a 20mm Autocannon. Top gunners offer anti-aircraft protection with a mounted AA gun on the top of the vessel. Like tanks and the new L-Class Destroyer, pilots can self-repair the C-Class Airship to maintain dominance in the sky.
Don the characteristic blue uniforms of the British Empire’s elite naval troops, the admirable Royal Marines.
With the addition of new weapons from each expansion pack and the growing community of skilled players, we found it necessary to rebalance the weapons to increase the pacing of combat and balance the loadout options among and between the various classes in Battlefield 1.
These changes are far-reaching, across the breadth of Battlefield 1 weapons, which may be difficult to feel when trying them out for the first time. There are a lot of changes, which may not be noticeable immediately and may only become more apparent with time. Players should find a faster time-to-kill (TTK), be more capable in out-numbered scenarios, and find greater distinction between different weapons and weapon types.
The following summaries detail how these changes will alter the encounters at the ideal engagement ranges:
Assault vs Medic
Medic vs Support
Support vs Scout
With regards to weapon family specific changes, you will see an overall reduction in the number of bullets required to kill a target at a weapons ideal engagement range, along with some general improvements to their handling:
Sub Machine Guns - SMGs
Light Machine Guns - LMGs
Self-Loading Rifles - SLRs
Numerous weapon balance tweaks. Here’s a short list of some noteworthy changes among many more:
Continued to tune automatic weapons: