Welcome to the first of four themed digital expansion packs for Battlefield 1. With "They Shall Not Pass" we are introducing one of the most notable forces of World War 1: The French in their ferocious defense of their country. It will bring a diverse gameplay experience with close quarter infantry skirmishes underground alongside large scale vehicular warfare amongst rolling hills in the French countryside.
The expansion pack and update contains:
Note: The Battlefield 1 They Shall Not Pass update is a required download for all Battlefield 1 players. This has several benefits, including that players who don’t yet own the expansion will be able to watch Battlefield 1 They Shall Not Pass matches through Spectator Mode.
Enter an intense infantry-only map capturing the action of the opening barrage of the Battle of Verdun which created massive forest fires with players having to fight for domination. It is an uphill battle towards the massive fortresses of Verdun. The artillery never stops, prepare to enter hell!
This is an intense infantry-only map capturing the action outside and inside of Fort de Vaux. This was the first big engagement inside a fort during World War 1 and takes place in the dark underworld of Fort de Vaux. There is a maze of dark galleries and wet stone corridors where French and German soldiers fight ferociously with grenades, guns, bayonets and flamethrowers.
Here you will see players take part in one of the biggest tank assaults of World War 1 with the French 10th army moving to take back Soissons using their powerful St. Chamond tanks. It takes place in the early hours of a hot summer day with planes, tanks and infantry clashing in the beautiful French countryside. Only the thunderstorm is louder than the war.
This map sees a maze of dead tank wrecks providing a fertile ground for ambushes. This leads to a dire need from the French army to capture key bridges across the Aisne river and in to battlefields where poppies grow over rusty wrecks from previous tank battles. As the sun sets over Fontenoy, the battle wakes up.
Engage in this infantry focused Operation taking place on Verdun Heights and Fort De Vaux. Fight your way up the fiery inferno and progress down underground to secure the victory. Make sure you let the Trench Raider lead the way and strike fear in your opponent’s hearts as he gets up close and personal with his raider club.
Start your engines. In Beyond the Marne players will engage in vehicular warfare across the Soissons and Rupture maps. Use the size of these maps to take control over the battlefield and wreak havoc on your opponents with the new Char 2C super-sized tank Behemoth as the sound of its menacing engines approaches the battle.
Hardened and fearless, the French Army joins the fight in Battlefield 1 They Shall Not Pass. Don the faction’s characteristic blue uniform, and participate in the brutal defense of your homeland. The French Army has the classic Battlefield classes of Assault, Support, Medic and Scout. In addition to the Tanker, Pilot and Cavalry Vehicle Kits and the Sentry, Tank Hunter and Flame Trooper Elite Classes. There is also the new Trench Raider Elite Class.
Like our other Elite Classes, the Trench Raider, is a pick-up kit available being introduced in Battlefield 1 They Shall Not Pass. It is inspired by the heavily armored French Grenadiers with its body armor providing increased resistance to incoming damage. The Trench Raider Elite Class has melee as a primary weapon, several types of grenades and a sidearm for non-close combat engagement.
The brand new St Chammond tank introduces a new class of tanks into the land vehicle mix – the Assault Tank. It is a fast, long & low profile tank featuring multiple machinegun positions in addition to the powerful 75mm main gun. This new tank comes with 3 new packages: Field Assault, Gas Assault & Standoff Assault. Each package introduces a brand new feature to vehicle gameplay. First, the Field Assault package introduces the Pigeon Carrier Artillery. Echoing BF1’s campaign, the driver can release a pigeon that will call friendly artillery to your position. A dangerous move that can be used to your advantage in desperate situations. The Gas Assault package is equipped with a unique delayed fuse high explosive shell in addition to both close- and long-range gas abilities. Finally, the Standoff Assault package introduces the Spotting Searchlight that will spot ranged targets for its crew and friendly forces nearby. The Searchlight will also temporarily blind nearby enemy soldiers.
Spawn into the Char 2C tank and control an epic new behemoth. This super-heavy beast may turn the tide of the entire battle. This powerful behemoth is an extreme threat to enemy vehicles, as it will destroy any armored vehicle in 2 or 3 hits! As an infantry you are somewhat safer unless you are in range of its 3 machinegun positions or the powerful rear-mounted auto cannon. Agility is one thing this behemoth lacks and clever enemies will stay in its blind spots. The front and the rear cannons have limited traverse; however, their operator have unique viewports through a rotating metal slit canopy that give them a very clear view of the battlefield.
All the new weapons in They Shall Not Pass can be acquired via the new Weapon Assignments, 12 in total. An Assignment consists of one or two tasks that can be done independently. The tasks usually highlight a team play action (such as reviving) and a weapon that has not been highlighted enough in the past (such as the slug shotgun for example).
RSC 1917 Single Action Rifle
Lebel Model 1886 Bolt Action Rifle
Sjögren Inertial Shotgun
Cogwheel Club Melee Weapon
Nail Knife Melee Weapon
Trench Fleur Melee Weapon
Mle 1903 Extended Tanker Carbine
The Assignments for these are intentionally more difficult as the new weapons awarded are variants of existing melee weapons that provide the same functionality. Melee weapon connoisseurs will appreciate the challenge and the change to wield something unique on the battlefield.
In addition, the Trench Raider Elite Class will have its own unique Raider Club primary melee weapon.
This is a 32 player mode that is a tug-of-war with the front line moving in both directions. We see it as having a fluid transition from classic Battlefield modes, Conquest into Rush, and vice versa.
Both teams fight for one flag at a time and when this objective is captured the action moves on to the next. Capture the enemy’s HQ control point and the game turns into a Rush-style section where telegraph posts need to be attacked or defended.
We are introducing a new French themed style of weapon skins for the new weapons. It comes in the same rarity as the weapon skins for the standard weapons; Special, Distinguished and Legendary. We are also adding 3 new melee weapon puzzles:
Every party will now have a party leader, usually the party creator, identified by a star. The party leader is in charge of joining a multiplayer game for the party. All other party members will be notified when the party leader has found a game. A normal party member can still join a multiplayer session but other party members will not get notified for it.
In short, the Scrap Exchange will let the player exchange their Scraps for Battlepack items. The Scrap Exchange will offer a few selected items available every Battlepack revision, with various rarities and Scrap prices. These items will rotate together with Battlepack Revisions, so the offers are time limited.
As part of an ongoing effort to address excessive use of explosive gadgets and grenades, we changed the way grenades resupply for this release. The goal for these changes is to reduce the amount of grenades available while getting constantly resupplied, as it is common in choke points, without making resupplies unnecessarily long in other gameplay.
Similar to some gadgets, all grenades slowly resupply when out of ammo. This resupply is greatly sped up when near an ammo crate.
The resupply timers are as follows:
These changes are subject to tweaking in future releases. We are looking to expanding this system to more gadgets in the future.
In addition to the End of Round scoreboard, reporting emblems is now possible to do from the in-game scoreboard as well.
The previous mid screen popup notification system has been replaced with a new notification system showing notifications in the upper left corner of the screen instead. This improvement has also solved a number of popup related issues.
New melee weapons in Puzzles screen
There are now three new melee weapons to complete with puzzle pieces gained in Battlepacks.
Improved error message when losing network connectivity under certain conditions
Rank icon for Hero Class is now displayed on the Weapons & Gadgets screen
Server browser limit of how many servers to show has been increased
Medals that are not taken are now shown as dimmed
Time in Vehicles is now rounded to full minutes for vehicle stats
Adjusted position of carousel arrow buttons on home to be less on top of the cards
Class Rank progression is now shown on End of Round screen
Speed-ups and streamlining of Battlepacks opening sequence
PC: Various mouse UI focus improvements
UI Bug Fixes
Reduced the intensity of the fog on Giant's Shadow
Fixed visual issue for the Medic's syringe when used in certain indoor areas
Fixed an issue where the "Corporal" trophy would not unlock when reaching the unlock criteria
Ribbons now correctly award 500XP each
Fixed an issue where the player would not get idle-kicked from the server when being idle
Fixed an issue where the "War Bonds" trophy would not unlock when reaching the unlock criteria
Fixed an issue where new installation of the game and its system files would fail due to missing files.
Fixed an issue where the weapon firing animation becomes erratic when looking up or down.
Fixed an issue where the wrong thumbnail image was being shown in the Map Vote screen for Ballroom Blitz
Fixed an issue where it would rain inside of certain indoor areas on the Giant's Shadow map
Fixed an issue where the Heavy Tank exhaust pipes would not emit smoke when used operated
Fixed an issue where the Torpedo Boat would not leave wreckage after being destroyed
Fixed some clipping issues on the Giants Shadow map
Fixed an issue where players sometimes would be quick matched into a server in the wrong region
Medical Crates no longer explode when destroyed
Fixed an issue where the weapon audio was muffled when spectating a player in first person
Fixed an issue where the gas grenade VFX would not disappear if a soldier is killed by the gas
Fixed an issue where a corrupted flag animation would be visible at the end of round sometimes
Fixed an issue where a flag would appear to be floating in mid-air on Giant's Shadow's C objective.
Fixed an issue where players would get stuck in a weird state if getting killed immediately following a revive
Fixed an issue where players could see through the smoke clouds caused by smoke grenades while playing on low settings
Fixed an issue where the screen would sometimes go dark suddenly after a bayonet charge
You can now melee takedown opponents who are using stationary weapons/gadgets
Players entering vehicles with Gas Mask equipped can now use the zoom in the vehicle gunner seats
Improved messaging for spectators between battalions in Operations.
Fixed an audio syncing issue with the Selbstladler 1906 when in the reload animation
Added camera movement when firing and reload sound for vehicle mounted T-gewehr
Added camera movement when firing for Vehicle HMG
Removed Camera movement when driving on the MarkV
Adjusted fire damage volumes across the level and reduced fire damage at B-Flag on Amiens
* BATTLEFIELD 1 ON APPLICABLE PLATFORM (SOLD SEPARATELY) AND ALL GAME UPDATES, INTERNET CONNECTION, EA ACCOUNT, AND (FOR CONSOLE PLAYERS) AN XBOX LIVE GOLD OR PLAYSTATION PLUS ACCOUNT REQUIRED.
** REGISTRATION DOES NOT GUARANTEE ACCESS TO BATTLEFIELD 1 CTE. REQUIRES BATTLEFIELD 1 FOR APPLICABLE PLATFORM (SOLD SEPARATELY), BATTLEFIELD 1 PREMIUM PASS, PERSISTENT INTERNET CONNECTION, ACCEPTANCE OF (I) BF1 CTE BETA TEST AGREEMENT, AND (II) ORIGIN END USER LICENSE AGREEMENT (FOR PC USERS), INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT) (FOR PC USERS), AND, FOR CONSOLE USERS, A XBOX LIVE GOLD OR PLAYSTATION PLUS SUBSCRIPTION (BOTH SOLD SEPARATELY). MUST BE 18+. GAMEPLAY PROGRESS, ACHIEVEMENTS, CHARACTERS, CHARACTER DATA AND/OR ANY OTHER VALUE OR STATUS INDICATORS ACHIEVED IN THE CTE WILL NOT TRANSFER TO BF1 MAIN GAME. CTE IS PRE-RELEASE SOFTWARE, MAY CONTAIN ERRORS/DEFECTS AND IS PROVIDED “AS IS” WITHOUT ANY EXPRESS OR IMPLIED WARRANTY.